Read about Instructor Success and Student Success. My students love it! Performance has been proven to increase and we have research to show it. Concise and engaging courseware helps students learn and retain more. Students voluntarily spend twice as much time with zyBooks compared to traditional textbooks, even though the zyBooks have half as much text.
Try some of our live questions and see for yourself. Each zyBook chapter contains animations, questions and interactive elements that help students internalize challenging concepts. Teach me and I remember. Involve me and I learn. The best way to understand the power and flexibility of zyBooks is to get in and work with a free evaluation zyBook. With just your email and a couple clicks, any instructor can start evaluating a zyBook right now.
We publish pdf books on many subjects for readers of all ages including Fiction, Non-Fiction, Academic and Children's writings. Book reading has transformed from Paper editions to electronic formats and contemporary reading is not just limited to Personal Computers but to various handheld devices like Tablets and Mobiles.
Considering the demand for e-reading in cross-platform devices we have created Books with separate editions optimized for devices of different screen size like PCs,Tablets and Mobiles. Web-based programming practice environment compiles and executes code in the zyBook.
Programming In C Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment.
Programming in Java Contains more than participation activities with questions, animations, tools and over auto-graded programming challenge activities that use the built-in zyBooks programming environment.
Configurable sections support early and late introduction to methods and objects while additional material includes command-line arguments and engineering examples.
Java Concepts: Late Objects 3e. Java Early Objects Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment.
Customized for early use of objects, both built-in and user-defined. AP Computer Science A Java Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment. Dozens of problems for practicing AP exam questions. Programming in Python 3 Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment.
Configurable for high schools and non-majors. Ideal for self-paced independent learning, as well as for a traditional class. Allows instructors to create labs in minutes with easy to use editor that features simple form-based creation with no scripting required. Numerous sample labs are available.
Supports unit testing and configurable options include submission limits, metering, and more. Data Structures Essentials This zyBook features highly visual content, bringing the world of data structures to life. Emphasizes essential data structures and algorithms with animations and tools that are an excellent match for teaching data structures. Contains programming language specific code examples for algorithms and sorting, as well as language-independent pseudocode for data structures to ensure mastery of the fundamental concepts.
Database Systems with SQL. Computing Technology for All Real insights, experiences, and practical skills relating to the exciting world of computing technology.
Fundamental Programming Concepts Provides an exceptionally approachable introduction to programming concepts featuring s of learning questions and numerous auto-generated auto-graded homework exercises.. Initially uses flowcharts to teach basic programming concepts including variables, data types, assignment statements, arithmetic operations, decisions, loops, arrays, and functions. For each, also teaches coding.
Uses a new ultra-simple programming language, Coral, having unified flowchart and code version, and coming with a free web-based educational simulator.
Troubleshooting Basics - FREE Short intro 2 chapters to a systematic troubleshooting process containing numerous real-world troubleshooting examples. Teaches basic debugging using a simple programming language with debugging examples to illustrate common calculation, logic, loop, and function errors.
Web Programming Highly-interactive introduction to Web Programming using the HTML5 standard containing numerous animations and interactive question sets.
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